Improve the Experience of Zoom Users via Fast Training and Design Revisions
- ariankarimitar
- Sep 29, 2020
- 1 min read
Updated: Aug 18, 2023

Role: UX Researcher
Project: Coursera Online Course
Timeline: One Week
Platform: Zoom (video conference platform)
Research Goal
Examine the usability problems of Zoom platform in educational setting for inexperienced users at the beginning of COVID 19 pandemic.
Research Questions
1- What causes trouble for student users to make and manage a zoom meeting with a group of people?
2- How could the company improve the experience of users?
Research Phases
Phase 1: Prepare a semi-structured interview protocol.
Phase 2: Conduct 30 to 90 minutes semi-structured interview with 6 participants.
Phase 3: Extract affinity notes from transcriptions and make the affinity wall.
Participants
Users Who:
- Have access and use the platform
- Involve in some problems and challenges during usage
- Agree to be interviewed and observed

Interview Protocol
Including: Introduction, Purpose, Interview Explanation, Voluntarily Participation, Recording, Confidentiality, Follow-up, Consent Statement.
Results of Cluster Analysis & Affinity Wall
- Transcribed semi-structured interviews
- Coded transcriptions of semi-structured interviews
- Made affinity notes
- Divided affinity notes into six categories
- Merged six categories into two higher-level clusters


Recommendations
- Locate all icons at the one toolbar
- Increase the security of meetings
- Simplify the breakout rooms and automatic link for making calendar instructions
- Provide short and fast training.
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